SORAMIST C.

Multi-layering Exercise

Data Visualisation & Graphic Design

This project was to explore how might we visualise complex data in one single non-interactive screen, which draw on other design traditions such as poster design, maps, colloquial graphics and layered information. These approaches attempt to explore a visual structure for interfaces that break the traditional boundaries of GUI design.

To get better understanding about what's multilayering is, we spent a couple of days doing a warm up exercise. This interface contains 8 layers including clock, weather, shop opening hours, traffic, bus, train, and pollution level.

The thought behind...

My personal interest was to make political information become more comprehensible. It is quite widespread in Thailand that politicians buy votes. People in many area have considerably poor education that they never understand how their vote effect their life. People usually receive bribe and give their vote away. Afterward, those evil politicians will become ministers and they will take their money back in an exceeding amount.

Ten years ago, I was a big fan of the game "Simcity". I used to play a lot and I really like the simple logic of cause and effect behind the game which I think that is a mimetic resemblance of our every day life. So I think that it would be good if I can make the complicated issue become easy to understand, this might help people to make a better decision for their life.

I was also greatly inspired by a video called The Crisis of Credit Visualised by Jonathan Jarvis. It tells the story about how did the crisis happened and he made it become so clear that I could understand the situation easily. Another master piece that inspiring me was a political campaign called Move our money by Stefan Sagmeister. His idea was to prevail US government to reduce the budget for military and put it to the education and public health sector instead. He used very simple graphics to present the fact that the government was absurdly spending money on the military section.

Information layers

I sorted the information into 3 layers which are comprised of information about overall budget of the country, information about the government and how do they organise the budget and information about the consequence in public administration which will be presented locally depend on the context. My challenge was to use different graphic style for each layers and they should somehow harmoniously blend together. I wanted to link between formal and casual feeling.

Final Design

The visualisation takes the information of events that occurred and present graphically, for example when the government corrupt on the health care budget for some amount, it will show the consequence such as rising number of death and so on. This might either be used as a realtime monitoring or used for showing historical information depend on which context it is being called in.

This is another video I made to show a scenario of how would it be like when placing in a context of an underdeveloped area. I imagined that it might help stimulate curiosity of people around about how corruption ruin their life and somehow educate them by showing The Causes and Consequences of Corruption.